AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games on Android in the Netherlands Q4 2022
Discover the performance of the top 5 fidget toys games on Android in the Netherlands during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 fidget toys games on the Android platform in the Netherlands exhibited varied performance across weekly downloads, revenue, and active users. Here’s a detailed look at each app’s metrics, sourced from Sensor Tower.
Flexy Ring from SayGames Ltd, launched in mid-October, saw initial weekly downloads peaking at 17K but later dropping to around 657 by early December. However, there was a resurgence in the final weeks, climbing to 3.2K. The app's weekly active users mirrored this trend, starting at 5K, peaking at 21K in October, and stabilizing at around 10K by the end of the quarter. Revenue, though minimal, showed a slight increase to $8 in the last week of December.
Marble ASMR by Rollic Games experienced a decline in both weekly downloads and active users throughout the quarter. Downloads decreased from 8K at the start of October to approximately 1.4K by the end of December. Active users followed a similar pattern, starting at 14.8K and ending at 6.7K. Weekly revenue saw a downward trend, ending at $18 in the last week of December.
Fidget Toys Trading・Pop It 3D from Freeplay Inc maintained a relatively stable performance. Weekly downloads ranged from 1.6K to 3.1K, with a slight increase towards the end of the quarter. Active users showed a consistent rise from 3.5K in late September to 5.5K by the end of December.
Pixel Demolish, another title from Rollic Games, saw a significant drop in weekly downloads from 5.1K in late September to around 562 by the end of December. Active users decreased from 7.3K to 6.6K over the same period. Revenue also saw a decline, ending at $41 in the last week of December.
Antistress - relaxation toys by JindoBlu displayed a steady increase in weekly downloads, peaking at 3K in the final week of December. Active users consistently grew from 12.4K in late September to 16.7K by the end of the year. Revenue remained relatively stable, fluctuating between $5 and $13 throughout the quarter.
These insights highlight the diverse performance of fidget toys games in the Netherlands on the Android platform during Q4 2022. For more detailed analytics and trends, visit Sensor Tower.